consolidationary
Man o man. That roughcut was finished a day behind schedule.
Which is grand coz we also found out we have an extra month of production time.. this was due to mistakenly interpreting the fine print of the contract.
Very rough. A lot of the animation is finished but it isn't rendered or textured- which is a bigger job than animating. This form of production i.e. shooting live action, referencing the video for animation, modelling, rigging, texturing, lighting, shading, rendering, compositing + all the sound stuff really makes for a different kind of schedule. And a lot of files. I've already got nearly a hundred different folders containing all the junk for the film.
I learnt a new word this week : "Consolidation". Its a neat function in aftereffects that collects all your files and organisies them into a nice folder.
We're seeing that we need something called a "pipeline" too. This is a word big fancy post production houses bark on about all the time. Its a word used to describe how all the computers in a studio would be networked and set up to run as one sort of big computer with various artists plugged into it from all different sides, tied into their chairs with small pipes feeding coffee and shitty take away foods into their gut stimulated only by a small buzzing sound piped into their ears.
I've decided to insert myself into this system and upgrade to 3ds max 7 and learn how to use combustion. They work together in a 'pipeline'

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