Friday, December 17, 2004

SHh's AliVe!

Hah!
I just made some very angry noises at my computer there.

I wrote a lovely big entry for this blog and stupid windows xp2 blocked a pop up and in the process reloaded the page and wiped my entry with no back back allowed.

ANYWAY!
let me start again.
I've started to animate Sophie to see how she would perform. I basing her movement on an actress performance I shot and its working out ok. Some bits don't translate of course (see The Polar Express for an example of soulless animation) so I've got to research some classical animation techniques and implement them.

But the models look good. They're ready to go bar some wardrobe issues. So I'm pushing on with the animation anyway coz we need to have a rough cut finished for the 1st of Febuary. Then we have 2 months to hone shit down. The deadline for the finished film is April Fools day 2005.

The cg versions of the actors don't look really that similar to the humans or the concept art. But stylisticly these were good places to start- it doesn't matter if they look exactly like them really.

Eoin has been pluggin away at his 700 frames of flash animation for an outdoor scene god bless him. I've drawn up a slugging chart (sort of a production timetable for animation). 12818 frames in total. Multiply that by 20 layers or so per scene and you get a big scary number.

3.5 months to go.

back to work.
coffee...

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